This sameness is further emphasized by generic visuals and sound. Each comes with skill bonuses that affect characteristics relating to settlement development and battle bonuses, but they otherwise could have rolled off of a Gygaxian production line. Regardless of skin color or pointed ears, the heroes are pretty much interchangeable. Oddly, there are actually only a few orc options. A couple of dozen D&D archetypes are offered for the choosing as your alter ego, including such been-there, done-that sorts as an elven archer, a goblin thief, and an undead warrior. You play a typical RTS/RPG hero tasked with both building a medieval settlement into a full-fledged town and hacking the countryside to bits. Still, chances are good that you've seen all of this before, even if you haven't seen it all crammed into a single game. Still, some sort of training mission should have been included. Aside from a few irritating early moments while you figure out the interface and maps, there aren't many stumbling blocks. An Adobe manual is automatically installed with the game, and the main menu tries to lure you to the official Web site with the promise of information in the forums but, really, you shouldn't have to hunt around to uncover basic information on how to play a game you just bought. The game does not come with a paper manual or an in-game tutorial. Hacking and slashing-not the most genteel way to build a medieval fantasy town, but a pretty effective one.Īt first, however, Hinterland is a tad frustrating. While the game isn't entirely successful, due to inconsistent difficulty, poor production values, and the lack of a tutorial, it delivers some appealing action for a bargain price of just $20. Indie developer Tilted Mill (best known for 2006's Caesar IV) has put together a likable, fast-flowing hybrid that manages to feel like a remake of a golden oldie but also brand new. But this mash-up of a hack-and-slash role-playing game and a base-building real-time strategy has a refreshing old-time feel about it. OK, that doesn't sound complimentary in 2009, given that the computer system in question is a Cyndi Lauper contemporary. Hinterland: Orc Lords may be one of the best games never released for the Commodore 64.
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